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Promising Practices

The Promising Practices database informs professionals and community members about documented approaches to improving community health and quality of life.

The ultimate goal is to support the systematic adoption, implementation, and evaluation of successful programs, practices, and policy changes. The database provides carefully reviewed, documented, and ranked practices that range from good ideas to evidence-based practices.
Learn more about the ranking methodology.

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Filed under Good Idea, Education / Childcare & Early Childhood Education, Children

Goal: The goal of this program is to help all North Carolina children enter school ready to succeed.

Filed under Evidence-Based Practice, Health / Other Conditions, Older Adults

Goal: The goal of the Arthritis Foundation Exercise Program is to increase joint flexibility, range of motion, and muscle strength among individuals with arthritis.

Filed under Evidence-Based Practice, Health / Children's Health, Children

Goal: The goal of Color Me Healthy is to promote and encourage physical activity and healthy eating among children ages four and five.

Impact: The program has had a positive impact on children's knowledge of and participation in physical activity. Similarly, it has had a positive impact on children's ability to recognize and their willingness to try fruits and vegetables. It has also increased children's fruit/vegetable snack consumption.

Filed under Evidence-Based Practice, Health / Women's Health, Women

Goal: The goal of Insights is to increase condom use among young women at risk for HIV and other STDs.

Impact: Insights proves that tailored cognitive/behavioral minimal self-help interventions hold promise as HIV/STD prevention strategies for diverse populations of young at-risk women.

Filed under Evidence-Based Practice, Health / Cancer, Adults

Goal: The goal of this program is to improve colorectal cancer screening rates among older adults.

Impact: Participants in the intervention group had significantly higher colorectal cancer screening attendance, as well as having more positive attitudes about screening and placing a higher priority on screening.

Filed under Evidence-Based Practice, Health / Children's Health, Children

Goal: To prevent or delay the onset of underage alcohol and tobacco use by encouraging healthy beliefs and attitudes about abstaining from substance use and by enhancing critical thinking skills to transform students into active media consumers.

Impact: Students who participated in the Media Detective program displayed a greater understanding of media deconstruction skills and persuasive intent. They also had greater self-efficacy to refuse substances compared to students who did not participate in the program.

Filed under Evidence-Based Practice, Health / Cancer, Adults

Goal: The goal of Project PREVENT is to reduce behavioral risk factors for colorectal cancer among individuals with positive screenings.

Impact: A significantly greater proportion of Project PREVENT participants reduced their multiple risk factor score when compared to the control group (47% vs. 35%). Intervention participants also had significantly greater multivitamin intake and significantly reduced red meat consumption.

Filed under Evidence-Based Practice, Community / Domestic Violence & Abuse, Children, Teens

Goal: The goals of the program are to increase students’ awareness of what constitutes healthy versus abusive dating relationships; to increase students’ awareness of dating abuse as well as its causes and consequences; to equip students with the skills and resources to help themselves or friends in abusive dating relationships; and to equip students with the skills to develop healthy dating relationships, including positive communication, anger management, and conflict resolution.

Impact: Safe Dates educates and equips youth to identify, address, and mitigate abusive and violent dating relationships.

Filed under Evidence-Based Practice, Health / Physical Activity, Children, Teens

Goal: The goal of this study was to investigate how video games can be utilized to promote healthy behavior changes in diet, physical activity, and adiposity to reduce adverse health effects.

Santa Cruz